# Tool.setFpRenderables

Sets the renderables (files containing model data) to be used for the character in first person view.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
tool:setFpRenderables( renderables )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Tool.md#setfprenderables)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `tool` | [Tool](../Game-Script-Environment/Userdata/Tool.md) | The tool. |
| `renderables` | table | The table of renderables names \{string, ..\} |
