# Storage

A userdata object representing a <strong>storage</strong> object.

**Kind:** API page

**Environments:** Game

## Game

[Open the full Game reference](../Game-Script-Environment/Userdata/Storage.md)

> **Note:**
> A storage object is accessable via `self.storage` in scripted shapes (see [ShapeClass](../Game-Script-Environment/Classes/ShapeClass.md)).
> The storage object also allows for data to be saved in creations saved on the Lift.
