# Shape.getMultiShapeJoints

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
shape:getMultiShapeJoints(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Shape.md#getmultishapejoints)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `shape` | [Shape](../Game-Script-Environment/Userdata/Shape.md) | A shape that is a multishape |

**Returns:**

| Type | Description |
| --- | --- |
| table | A table of joints contained in the multishape (returns nil if shape wasn't a multishape) |
