# Shape.applyShakeImpulse

Applies a shake impulse to the shape

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
shape:applyShakeImpulse( shake )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Shape.md#applyshakeimpulse)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `shape` | [Shape](../Game-Script-Environment/Userdata/Shape.md) | The shape. |
| `shake` | number | The shake impulse value. |
