# RaycastResult.normalLocal

Returns the normal vector of the surface that was hit, relative to the target's rotation.

**Kind:** Member

**Environments:** Game

## Game

[Open the full Game reference](../Game-Script-Environment/Userdata/RaycastResult.md#normallocal)

### Get

Returns the normal vector of the surface that was hit, relative to the target's rotation.

**Returns:**

| Type | Description |
| --- | --- |
| [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The normal vector of the surface that was hit, relative to the target's rotation. |
