# PlayerClass.server_onShapeRemoved

Called when the [Player](../Game-Script-Environment/Userdata/Player.md) removed a [Shape](../Game-Script-Environment/Userdata/Shape.md) from the [World](../Game-Script-Environment/Userdata/World.md).

**Kind:** Callback

**Environments:** Game

## Game

**Callback side:** Server

``` { .lua .api-signature }
PlayerClass:server_onShapeRemoved( items )
```

[Open the full Game reference](../Game-Script-Environment/Classes/PlayerClass.md#server_onshaperemoved)

Will receive a table of tables listing the items removed by this action.

Element format: 

| Type | Name | Description |
| --- | --- | --- |
| [Uuid](../Game-Script-Environment/Userdata/Uuid.md) | uuid | The item uuid. |
| integer | amount | The amount of items with this uuid. |
| string | type | Type of shape removed. Can be "part", "block" or "joint". |

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `self` | table | The class instance. |
| `items` | table | A table listing the removed items. \{\{uuid=[Uuid](../Game-Script-Environment/Userdata/Uuid.md), amount=integer, type=string\}, ..\} |
