# Player.removeLift

Remove the player's lift, if the lift exists.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
player:removeLift(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Player.md#removelift)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `player` | [Player](../Game-Script-Environment/Userdata/Player.md) | The player that owns the lift. |
