# Player.placeLift

Place down a lift game object

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
player:placeLift( creation, position, level, rotation )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Player.md#placelift)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `player` | [Player](../Game-Script-Environment/Userdata/Player.md) | The player to own the lift. |
| `creation` | table | The bodies to place on the lift. \{[Body](../Game-Script-Environment/Userdata/Body.md), ..\} |
| `position` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The lift position. |
| `level` | integer | The lift level. |
| `rotation` | integer | The rotation of the creation on the lift. |
