# LoadCellHandle.release

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
loadCellHandle:release(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/LoadCellHandle.md#release)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `handle` | [LoadCellHandle](../Game-Script-Environment/Userdata/LoadCellHandle.md) | Handle to a load player dummy |

**Returns:**

| Type | Description |
| --- | --- |
| boolean | True if succesful |
