# Lift.hasBodies

Returns whether there's a body on the lift.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
lift:hasBodies(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Lift.md#hasbodies)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `lift` | [Lift](../Game-Script-Environment/Userdata/Lift.md) | The lift. |

**Returns:**

| Type | Description |
| --- | --- |
| boolean | Returns true if the lift has a body. |
