# Lift.getWorldPosition

Returns the world position of a lift.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
lift:getWorldPosition(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Lift.md#getworldposition)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `lift` | [Lift](../Game-Script-Environment/Userdata/Lift.md) | The lift. |

**Returns:**

| Type | Description |
| --- | --- |
| [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The lift's world position. |
