# Interactable.setGyroForce

Sets a max motor force on the turret seat

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
interactable:setGyroForce( force )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Interactable.md#setgyroforce)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `force` | number | The maximum motor force. |
