# Interactable.setCarryData

Set carry data for a script interactable

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
interactable:setCarryData( data )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Interactable.md#setcarrydata)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `interactable` | [Interactable](../Game-Script-Environment/Userdata/Interactable.md) | The interactable, needs to be of script type. |
| `data` | any | The carry data. |
