# Interactable.hasChanged

Returns true if the interactable had updates since the given tick.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
interactable:hasChanged( tick )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Interactable.md#haschanged)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `interactable` | [Interactable](../Game-Script-Environment/Userdata/Interactable.md) | The interactable. |
| `tick` | integer | The tick. |

**Returns:**

| Type | Description |
| --- | --- |
| boolean | Returns true if the interactable has been updated. |
