# Interactable.getSeatCharacter

Returns the [Character](../Game-Script-Environment/Userdata/Character.md) that is seated in the [Interactable](../Game-Script-Environment/Userdata/Interactable.md).

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
interactable:getSeatCharacter(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Interactable.md#getseatcharacter)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `interactable` | [Interactable](../Game-Script-Environment/Userdata/Interactable.md) | The interactable. |

**Returns:**

| Type | Description |
| --- | --- |
| [Character](../Game-Script-Environment/Userdata/Character.md) | The character. |
