# Interactable.getLocalBonePosition

Return the position of the bone

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
interactable:getLocalBonePosition( name )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Interactable.md#getlocalboneposition)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `interactable` | [Interactable](../Game-Script-Environment/Userdata/Interactable.md) | The interactable. |
| `name` | string | The bone name. |

**Returns:**

| Type | Description |
| --- | --- |
| [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The position. |
