# Interactable.connect

Connects two interactables. Similar to using the Connect Tool.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
interactable:connect( child )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Interactable.md#connect)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `parent` | [Interactable](../Game-Script-Environment/Userdata/Interactable.md) | The sender of a connection. |
| `child` | [Interactable](../Game-Script-Environment/Userdata/Interactable.md) | The receiver of a connection. |

**Returns:**

| Type | Description |
| --- | --- |
| boolean | Returns true if the connection attempt was successful. |
