# HarvestableClass.server_onFloating

Called when the [Harvestable](../Game-Script-Environment/Userdata/Harvestable.md) is floating.

**Kind:** Callback

**Environments:** Game

## Game

**Callback side:** Server

``` { .lua .api-signature }
HarvestableClass:server_onFloating(  )
```

[Open the full Game reference](../Game-Script-Environment/Classes/HarvestableClass.md#server_onfloating)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `self` | table | The class instance. |
