# Harvestable.setSeatCharacter

Requests to seat a [Character](../Game-Script-Environment/Userdata/Character.md) in the kinematic.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
harvestable:setSeatCharacter( character )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Harvestable.md#setseatcharacter)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `kinematic` | [Harvestable](../Game-Script-Environment/Userdata/Harvestable.md) | The kinematic. |
| `character` | [Character](../Game-Script-Environment/Userdata/Character.md) | The character. |
