# Harvestable.initialHash

Gets the initial hash of a kinematic. The initial hash identifies the kinematic by its initial world position, uuid and world id.

**Kind:** Member

**Environments:** Game

## Game

[Open the full Game reference](../Game-Script-Environment/Userdata/Harvestable.md#initialhash)

### Get

Gets the initial hash of a kinematic. The initial hash identifies the kinematic by its initial world position, uuid and world id.

This can be used to match kinematics spawned from the same entity in a tile even though each loaded kinematic is technically a different object.

**Returns:**

| Type | Description |
| --- | --- |
| number | The initial hash. Returns 0 if the harvestable is not kinematic. |
