# Harvestable.hasSeat

Returns true if kinematic has a seat component.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
harvestable:hasSeat(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Harvestable.md#hasseat)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `kinematic` | [Harvestable](../Game-Script-Environment/Userdata/Harvestable.md) | The kinematic. |

**Returns:**

| Type | Description |
| --- | --- |
| boolean | The result. |
