# GuiInterface.isActive

Checks if a gui interface is active

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
guiInterface:isActive(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/GuiInterface.md#isactive)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `gui` | [GuiInterface](../Game-Script-Environment/Userdata/GuiInterface.md) | The Gui interface |

**Returns:**

| Type | Description |
| --- | --- |
| boolean | True if gui is active |
