# Garage.getBlueprintBounds

Returns the bounds of the body of the actively tracked blueprint in the garage. Returns nil if there is no actively tracked blueprint.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
garage:getBlueprintBounds(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Garage.md#getblueprintbounds)

**Returns:**

| Type | Description |
| --- | --- |
| table | The table of \{ min, max \} |
