# Garage.creationFits

Checks if the tracked creation fits into the garage returns nil if no creation is tracked.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
garage:creationFits(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Garage.md#creationfits)

**Returns:**

| Type | Description |
| --- | --- |
| bool | true if the creation fits otherwise false. |
