# Effect.setScale

Sets the scale of an effect.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
effect:setScale( scale )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Effect.md#setscale)

**Availability:** Client only

> **Note:**
> Only applies to effect renderables.

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `effect` | [Effect](../Game-Script-Environment/Userdata/Effect.md) | The effect. |
| `scale` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The scale. |
