# Character.setMovementEffects

Sets the movement effect set filepath.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
character:setMovementEffects( filepath )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Character.md#setmovementeffects)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `character` | [Character](../Game-Script-Environment/Userdata/Character.md) | The character. |
| `filepath` | string | The effect set filepath. |
