# Character.setGlowMultiplier

Sets a value to multiply the glow from asg texture with.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
character:setGlowMultiplier( value )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Character.md#setglowmultiplier)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `character` | [Character](../Game-Script-Environment/Userdata/Character.md) | The character. |
| `value` | number | The glow multiplier (0.0 - 1.0). |
