# Character.applyTumblingImpulse

Applies impulse to the characters tumbling shape.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
character:applyTumblingImpulse( impulse, offset? )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Character.md#applytumblingimpulse)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `character` | [Character](../Game-Script-Environment/Userdata/Character.md) | The character. |
| `impulse` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The impulse. |
| `offset` *(optional)* | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The offset from the center point. (Defaults to no offset) |
