# BuilderGuide.update

Update the state of a guide. Should be called whenever the root [Shape](../Game-Script-Environment/Userdata/Shape.md) of the builder guide has changed.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
builderGuide:update(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/BuilderGuide.md#update)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `guide` | [BuilderGuide](../Game-Script-Environment/Userdata/BuilderGuide.md) | The guide |
