# Body.getAllSeatedCharacter

Returns a table with all characters seated in this body

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
body:getAllSeatedCharacter(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Body.md#getallseatedcharacter)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `body` | [Body](../Game-Script-Environment/Userdata/Body.md) | The body. |

**Returns:**

| Type | Description |
| --- | --- |
| table | The table of all seated characters. \{[Character](../Game-Script-Environment/Userdata/Character.md), ...\} |
