# BlueprintVisualization.updateBuilderGuide

Update the state of a builder guide [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md). Should be called whenever the root [Shape](../Game-Script-Environment/Userdata/Shape.md) of the builder guide has changed.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
blueprintVisualization:updateBuilderGuide(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/BlueprintVisualization.md#updatebuilderguide)

**Availability:** Client only

But should not be called every frame or tick for performance.

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `blueprintVisualization` | [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md) | A blueprint visualization created with [sm.visualization.createBuilderGuide](../Game-Script-Environment/Static-Functions/sm.visualization.md#createbuilderguide) |
