# BlueprintVisualization.setRotation

Set the rotation of a [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md).

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
blueprintVisualization:setRotation( rotation )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/BlueprintVisualization.md#setrotation)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `blueprintVisualization` | [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md) | A blueprint visualization |
| `rotation` | [Quat](../Game-Script-Environment/Userdata/Quat.md) | Rotation |
