# AreaTrigger.setWorldPosition

Sets the new world position of an area trigger.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
areaTrigger:setWorldPosition( position )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/AreaTrigger.md#setworldposition)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `areaTrigger` | [AreaTrigger](../Game-Script-Environment/Userdata/AreaTrigger.md) | The area trigger instance. |
| `position` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The area trigger's new world position. |
