# AreaTrigger.setIncludeShapesInContent

When set to true the area trigger will include individual shapes in its content list.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
areaTrigger:setIncludeShapesInContent( includeShapesInContent )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/AreaTrigger.md#setincludeshapesincontent)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `areaTrigger` | [AreaTrigger](../Game-Script-Environment/Userdata/AreaTrigger.md) | The area trigger instance. |
| `includeShapesInContent` | boolean | Include shapes in content on or off. |
