# World

**Usage:** Server and client

**Serializable:** Yes

A userdata object representing a <strong>world</strong> in the game.

> **Note:**
> The [World](World.md) in the terrain environment has very limited functionality.

**Values:**

- <a id="id"></a>`id` [ **integer** ] <br>
    - `Get`: Returns the id of a world.

**Operations:**

| Operation | Returns | Description |
| --- | --- | --- |
| <a id="__eq"></a>`World == World` | boolean | Checks if two instances of [World](World.md) refer to the same World. |
